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Michelle Jilesen

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Michelle is an Educator with a Bachelor of Science and a Bachelor of Education from UOIT. Michelle has lead coding workshops with students in JK - Secondary school. She enjoys camping and being outdoors. One of her passions is to inspire girls to take an interest in math, science and technology.

Written By Michelle

An image of two girls progamming Dash to move.

Programming With Dash And Dot

3 May, 2019

When programming it’s important to understand how each programming block will direct the robot move. Students will learn how to visualize a solution to a programming challenge and then program the robot accordingly. By the end of this module ...

An illustration from the book What’s My Superpower by Aviaq Johnston.

What’s My Superpower?

30 April, 2019

In this module students will retell a story, summarizing its key points, using coding in Scratch. Students will learn about sequencing, selection, and repetition, the three basic logic structures in computer programming. Translating text to ... Through this module students will ...

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Creating Infographics

28 March, 2019

Infographics present information in a concise and easy to view manner. Students will create an infographic on a broad topic of the teacher’s choosing. Students may choose a more specific topic that fits within ... By the end of this ...

An image showing a Qalupalik in the water.

Creating A Word Monster Game Using Twine

28 March, 2019

For this module students will create a Word Monster game in Twine using if statements, links and variables. They will explore the different functions in Twine and various ways they can be used. This module ... By the end of the ...

An image of a student and teacher participating in a Code Club session.

Planning An Escape Room Using Twine

28 March, 2019

For this module students will plan an escape room or code-breaking story in Twine. The theme of the story can be determined by the teacher to tie into curriculum. This module is for students who ... By the end of this ...

An image of a student participating in a Code Club session.

Mythology Using Twine

27 March, 2019

Students will learn about various myths, legends and folktales while programming a Choose Your Own Adventure style story in Twine. The purposes behind the cultural myths will be examined and incorporated into student’s stories. ... Students will learn about myths, ...

sodium-alkalimetal-w/h2o

Storytelling With Chemical Reactions

27 March, 2019

When I was first learning about TWINE I started by examining a game, within the program, called “A Dark Room”. It gave me a good understanding of the capabilities of TWINE, it’s simple yet keeps your attention and was ...

An image of a student participating in a Code Club session.

Using Twine To Explore Environmental Preservation

27 March, 2019

Students will learn about the impact of climate change on the environment and explore other environmental concerns. They will be writing an interactive story that involves the choices we make and their impact on the ... Note: We want to thank ...

An image of a group of students participating in a Code Club session.

Math Storytelling Using Twine

27 March, 2019

Students will use their knowledge of probability and data management to create math questions within a children’s story. Twine is the ideal program for this, as students can add the questions within their story ... By the end of this ...

An image of a student participating in a Code Club session.

Exploring Chemical Reactions Using Twine

27 March, 2019

For this module students will explore different types of chemical reactions. The teacher can decide if students will cover a specific type of reaction or if they should cover all types. Students will include videos ... By the end of this ...

An image of an alveolu.

Exploring Biological Systems Using Twine

25 March, 2019

Through creating a story in Twine, students will learn about the systems in the human body and how they interact with each other. The story they create will branch off in different directions, just assystems ... We want to thank Jaime ...

An image of a teenager smiling at his computer

Critical Literacy

19 March, 2019

Students will learn how to find credible sources online and develop critical thinking skills. It is important to think about sources and assess whether they are reliable or not. The internet is full of information ... By the end of the ...

An image of an Inuksuk with snow on it and a field of rocks behind it.

Photo Retouching In GIMP

27 February, 2019

Students will learn how to retouch photos using GIMP. Specifically they will learn ways to fix old and damaged photos, remove “red eyes” and touch up skin imperfections. They will also explore the importance of ... By the end of this ...

An image of students being taught on their laptops.

Image Manipulation In GIMP

26 February, 2019

Students will learn how to manipulate images using GIMP (GNU Image Manipulation Program), including cropping and resizing images, adding text, and using layers. By the end of this module students will know how to use the basic tools in GIMP ...

An image of a keyboard with the letter "M" in red and all others blurred out.

Critical Literacy Scams

25 February, 2019

Students will build the required skills to avoid being subject to an online scam. There are many scams and being deceived is easy. Having critical literacy and online skills helps users recognize the characteristics of ... By the end of the ...

Five children gathered around a computer, enjoying themselves.

Creating A Short Story Animation In Scratch

14 February, 2019

Students will learn about myths, legends and folktales. Through the creation of a short folktale animation, students will improve their programming skills and knowledge of algorithms. They will use their language skills to have characters “... Students will learn about the ...

An image of a dog saying "I love cake!" in Scratch.

Creating An Animated Card In Scratch

14 February, 2019

This module teaches some of the basics of animation and has students starting to explore the ‘Looks’ section on Scratch. Students will build on the basics of programming and animation by making and animating a ... Note: We want to thank ...

A creative app graphic from Code.org App Lab.

App Lab Personality Quiz

13 February, 2019

In this module students will create a personality quiz in App Lab. Students will be learning how to use an if else loop and make a variable. They will plan their quiz, reason through possible ... By the end of this ...

Students participating in a Code Club session.

Using Twine For A Novel Extension Activity

31 October, 2018

For this module students will create an interactive story using a novel they have read. There are a few options for this extension activity including creating an alternative ending, telling the story from another character‘... We want to thank Jaime ...

A creative app graphic from Code.org App Lab.

Introduction To App Lab

29 October, 2018

Students will learn what is involved in developing an app, and the basics of app programming using App Lab on code.org. They will add different elements to their app and learn how to change ... By the end of this ...

An image of different instruments in Scratch.

Creating A Theme Song In Scratch

26 October, 2018

Students will explore the sounds available in the Scratch library. They will play sounds from various instruments and put them together to make a theme song. This module combines music and programming in a way ... By the end of the ...

A preview of the tenzi dice game in Scratch.

Tenzi Dice Game Learning Random Numbers

17 October, 2018

In this module students will learn about random numbers and how they are used in game design. Students will build a game in Scratch using the ‘random operator.’ After this module students will have the ... By the end of this ...

A preview of the joke telling game in Scratch.

Joke Telling Using Scratch

17 October, 2018

Students will be learning how to tell jokes using the resources available on Scratch. They will be exploring their sense of humor and sharing their jokes with their peers. Students will have the opportunity to ... We want to thank Jaime ...

A preview of the ice hopping game.

Ice Hopping Conditional Statements

4 September, 2018

In this module students will be exploring conditional statements and how they can be used in game design. When looking at game design if-then statements work well with variables such as a players health or ... The learner will understand the ...

A preview of the word animation in Scratch.

Word Animation

4 September, 2018

Students will learn the basics of programming and animation. They will explore the events, control and motion sections in Scratch to make a word animated. This module teaches some of the basics of programming that ... Students will build their basic ...

A preview of the Lightbot game.

Learning Procedural Writing With Lightbot

22 August, 2018

Using the game Lightbot, students will learn how to create step-by-step instructions used in procedural writing. Lightbot is an introductory coding game that provides opportunities for students to understand how computers follow instructions. Lightbot introduces ... By the end of the ...

A preview of the XY Hide and Seek game.

X/Y Hide And Seek Game

21 August, 2018

In this module students will learn how to use x and y coordinates to place sprites on the workspace in Scratch. Using coordinates to locate or place items on Scratch can be transferred to graphing ... By the end of this ...

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